Did 'to a T' find its inspiration in Rio de Janeiro?
... or somewhere else?
to a T
"'to a T' is an episodic 3D adventure game developed by Keita Takahashi and the uvula team, with a strong focus on character, interaction, story and exploration. Play as a teenager (Teen), with a unique posture just trying to live a normal life in a small coastal town. Explore the town along with the help of Teen’s loyal dog and loving mother. While going to school and contending with bullies, Teen discovers a new ability granted to them by their extraordinary posture, and they start to uncover more about their mysterious lineage."
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| 'to a T' - image https://annapurnainteractive.com/en/games/to-a-t |
Developer - https://uvula.jp/
I have never been as far south as Rio de Janeiro. It would be marvellous to visit Tijuca National Park - Alto da Boa Vista, Rio de Janeiro - RJ.
But then ... 🌍🌎🌏🌐
My source: Tom Faber, In praise of gaming's auteurs. Financial Times, 11 June, 2025, p.18.


orcid.org/0000-0002-0192-8965
